Flying Lab Software was my foot in the door. From the opportunity of internship, and as my first Job out of a trade school, called AIS. I had a great opportunity to work with what were once my fellow students that taught me 3d game art and the production behind it, and had the great opportunity to work beside each other professionally to work on this great ship-battle game called Pirates of the Burning Sea. I got the opportunity to model/texture, design avatars and NPC's. Big thank you to what was once, Flying Lab Software.